Basics of Graphical User Interfaces (GUI)s.
The student will:
The student will:
The student will:
Quiz 01 Nov 10:30 AM
Outcomes assessed: Understand the basics of Graphical User Interface programming
This assessment will verify that students understand about Java GUI components.
Quiz 03 Nov 10:30 AM
Outcomes assessed: Understand the basics of Graphical User Interface programming
This assessment will verify that students understand how to trace the paintComponent method.
Homework Assignment
Outcomes assessed: Learn how to take a problem, figure out the algorithm to solve it, then write the code, Learn basics of programming with a modern programming language, Java, Learn how to produce robust programs in Java, Employ a good Java development environment
This assessment will verify that students understand how to create a program that shows a pair of dice.
Quiz 10 Nov 10:30 AM
Outcomes assessed: Learn how to take a problem, figure out the algorithm to solve it, then write the code, Understand the basics of Graphical User Interface programming
This assessment will verify that students understand Java layout management.
Homework Assignment
Outcomes assessed: Learn how to take a problem, figure out the algorithm to solve it, then write the code, Learn basics of programming with a modern programming language, Java, Learn how to produce robust programs in Java, Employ a good Java development environment
This assessment will verify that students understand how to create a graphical two dice pig game program.