Basics of Graphical User Interfaces (GUI)s.
Dates: Sat, Mar 23 - Sat, Apr 6
The student will:
The Basic GUI Application
Events, Timers, and State Machines
Events and Timers
Basic Components and Layout
Menus and Dialogs
Practicing drawing using Graphics class.
Practice creating compound objects.
Write a program that shows a pair of dice.
Create a TwoDicePigPanel class.
Write a graphical program that plays Two Dice Pig.